A possible solution to Overwatch’s Infinite Loading Bug

 

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In Blizzard’s multiplayer shooter, a crippling bug can inflict players and render the game unplayable. It it’s commonly known as the Infinite Loading Loop. This bug happens when players are waiting for a game map to load and cannot get past the loading screen.

The bug breaks the game because players cannot even access training modes that are separate from multiplayer modes. It also leads to terrible effects on players as inactive players will eventually be kicked out of a match. If kicked out enough through a error players have no control over, they are penalised with a 75% reduction in experience points until their Games Played and Games Completed ratio returns to normal.

There is no absolute solution to this serious problem because the game loads an environment map while internet connections go through Battle.net’s DRM (Digital Rights Management) that verify players are connected to Blizzard’s servers. This guide shows a solution that has worked for me in my experience with the Infinite Loading loop and may work for your circumstances.

Press the Windows key

Search  firewall

Select “Allow an app through Windows Firewall”

Click on “Change Settings” (This step assumes you have administrative rights)

Scroll down until you find “Overwatch Application”

Tick the Private checkbox and leave the Public checkbox unticked

Press the “Ok” button on the bottom of the firewall screen

Exit the firewall window

Open up Overwatch and enter a training map. The map should load as normal and all games modes should not experience the loading bug. This possible fix opens up the games port communication with Blizzard’s servers.

When Private is not ticked off, the firewall prevents the port from communicating with the servers because it thinks it’s a malicious payload. Do not tick the Public checkbox because only your PC’s protocol has to forward a connection to Blizzard’s servers. You don’t want other devices finding your PC every time you are playing Overwatch.

I hope this guide helps fix your encounter with the Infinite Loading Loop. Have fun with one of the year’s greatest games.

 

The PC Build Has Arrived

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System’s Specifications:

Case: Phanteks Enthfoo Pro

Motherboard: MSI B150 Gaming M3

Power Supply: FSP Aurum CM 650W

CPU Cooler: Cryorig H7

CPU: Intel I7 6700

GPU: EVGA GTX 970 Superclocked ACX 2.0

Memory: Corsair Vengeance DDR4 16GB 2133MHz

Storage: Seagate 2TB Hybrid Hard Drive

Capture Card: Elgato Capture HD 60 Pro

OS: Windows 10 Home

I am happy to tell you all that I shall now resume content production. My custom PC was made as a balanced non over clock system for video game creation and development, video editing/live streaming and of course video gaming. If you are designing your own PC for just video gaming, an I3 6100 and GTX 950 is all you need because it delivers perfectly acceptable frame rates but you won’t achieve 60 frames consistently.

Due to the increasing amount of games on the PC relying on a CPU’s cores, the cheapest I5 1151 CPU is recommended as it delivers more value for money in the long term. It’s great to be back in business.

System Benchmarks

Tomb Raider 2013 (Geforce Experience optimized)

min: 30

average: 52

max: 62

Batman Arkham City (Geforce Experience optimized)

min: 35

average:57

max: 60

 

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