Gaming units sold worldwide in April 16th 2015
It’s no secret how successful the 3DS is, selling a total of 52 million units worldwide. The PlayStation Vita has finally reached the 10 million unit mark, now 4 years old. Through these handhelds lifetimes, they have both crafted there compelling library’s that fulfill fundamentally different player needs.
The 3DS is guided by Nintendo, renowned for their handheld mastery, sweeping the competition with the Game Boy and original DS. The Vita finically suffers from past shortcomings of over ambition of console quality titles and not having universally approachable titles that define the Vita experience for all audiences. The fans of these handhelds will debate forever with themselves on their loved handhelds virtues, but today hopes to enlighten the reader why one handheld financially rises, and the other does all it can to be commercially relevant to audiences.
The core of any gaming console is providing games that define owning the console. The Wii relied on motion controls to lower the barrier for casual audiences, the PS4 embraces third parties across the world, while having footage and editing features allowing anyone to share their gaming experiences. The 3DS understands the social workings of portable gaming.
Street Pass perfectly demonstrates the secret to the 3DS’s success. When a 3DS is in sleep mode and passes by another 3DS user, the passerby and the user have data for games and applications transferred onto their 3DS’s. This data can be used in games, and have the users Mii’s on various Street Pass games.
It is an application encouraging users to discover others with 3DS’s. This leads to people having an interest in a very popular device, having them sharing their experiences or benefitting them in the Street Pass Games. Nintendo also have the privilege of their IP’s practically selling their consoles, and people see the 3DS as a fantastic console because titles such as Pokémon Omega Ruby and Alpha Sapphire, Animal Crossing New Leaf, Kid Icarus Uprising and Mario Kart 7 are exclusives that can be universally approached and discussed by anyone.
The PlayStation Vita by comparison has nowhere near the universal appeal of the 3DS’s exclusives. Its exclusives such as Tearaway, Gravity Rush and Killzone Mercenary are fantastic games that provide an experience truly unique to the Vita. But the titles of the handhelds show a crystal clear expression on what fundamental needs they fill for the player.
The 3DS is honed in on players that want to share their experience with others and be able to discuss games they can all recognize. It creates a shared community that proudly represents the best of Nintendo’s games. Everywhere from schools and conventions are 3DS owners that are trading Pokémon, racing through Mario Kart’s courses and having a blast with Super Smash Bros 4.
The Vita has compelling titles, but are suited for delivering a special experience to the player. The array of games for the Vita, be it an exclusive or a title from another console, are incredibly varied in their engagement and construction of game design.
Tearaway perfectly displays the design possibilities of the Vita with a beautiful paper world art style. Gravity Rush’s liberating gravity based gameplay and world that wouldn’t be out of place in a Miyasaki film is a truly original title on the Vita. Killzone Mercenary is a product from the Vita’s more ambitious days, but is still a fun shooter romp that transitioned exceptionally onto the handheld.
The titles that originated from other consoles have mostly fitted well on the Vita. Notable titles include Dragon’s Crown, which fixed a clunky treasure search method on the PS3 version and became significantly better on the Vita’s touchscreen. Grim Fandango brings the brilliant Aztec afterlife film noir world on the go. But The Wolf Among Us Illustrates that not every game makes an optimal transition on the handheld, with the experience being there while the frame rate took a nose dive.
So when a Vita owner hears someone say there handheld has no games or it’s for remote playing PS4 games, they really mean there isn’t a universally beloved game with a social dynamic audiences can all recognize and enjoy with everyone. Nintendo have always had the gaming handheld in their hands. They been making handhelds long before the NES and have adapted and evolved with the gaming market to bring the best in portable entertainment.
When making the decision to get the Nintendo 3DS or PlayStation Vita, you have to ask yourself one important question. Do you want to have a handheld that lets you connect with thousands of players all engrossed in the magnificence of Nintendo’s incredible IP’s evolving with every iteration? Or are you willing and craving for the labors of varied developers that provide all manner of original experiences that can enrich your gaming world?
Both handhelds have enticing titles that are worth getting the handhelds for. But the inner gaming needs you have ultimately decides which is the one for you. The finical peaks and valleys of the gaming industry come and tell cold harsh facts, but that hasn’t stopped the Vita’s quality titles.
Note: All non-referenced images were captured with Windows Snipping Tool and the Vita’s Screenshot feature. (Start and PlayStation Button at the same time.)